I'm looking for a collaborator to help develop a tabletop role-playing game.
Tentatively titled Heist RPG, it is intended to be a breezy, rules-light game in which players work as a team to pull off a job.
A session could resemble Ocean’s Eleven, Rogue One, Mission: Impossible, Charlie’s Angels, Alien: Romulus, Bottle Rocket, A Fish Called Wanda, or any number of Coen Brothers movies.
I say “rules-light,” but it’s not Fiasco or Honey Heist. My instinct is to adapt Year Zero Engine as the core rule set. Player characters are not super-powered.
While it should be possible to run Heist RPG as a campaign, in my head it’s better suited to one-shots. Like Alien: RPG’s “cinematic mode,” it could simply be a few fun hours. You can play through a scenario in an evening, from setup to coda.
Heist RPG is largely be setting-agnostic. Beyond minor modifications for weapons and armor, it’s the same game no matter the technology level. If there’s magic or Lovecraftian horror, that’s probably an add-on or appendix.
IMPORTANT: I don’t know whether this is a commercial game. It could be a Kickstarter. It could simply be released free to the world on a website. I’m not looking to make bank on this.
In my mind, it doesn’t necessarily need a proper book or boxed set. A PDF may be plenty.
I’m looking for a co-creator with experience and/or savvy when it comes to: